VR Gaming 2018: Worldwide Market Outlook to 2022 - Trends, Drivers and Opportunities

World News: . []

Dublin, July 12, 2018 (GLOBE NEWSWIRE) -- The report has been added to offering.

This report provides a comprehensive analysis of global gaming market, global VR gaming market size by revenue.

The report also provides data points on Global VR Gaming market by type (Hardware, Software and Accessories), by Devices (PC, Consoles and Mobile), by Distribution Channel (Traditional Stores and Online Stores) and by Regions (EMEA, America and APAC) along with company profile of major players.

The report also covers Porter's Five Force analysis, Major VR Gaming Country Snapshots, Snapshot on AR/VR market along with analyst recommendation and macroeconomic variables.

9.3.Europe

For more information about this report visit



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Related Topics: Hardware, Software, Gaming, Computer Accessories, Tablet and Mobile Device Hardware, Virtual and Augmented Reality , Motion Sensors

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Globe Newswire: 09:12 GMT Thursday 12th July 2018

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