World News: 11:00 GMT Tuesday 3rd December 2019. [Beamz Interactive, Inc. via Globe Newswire via SPi World News]
SAN FRANCISCO, Dec. 03, 2019 (GLOBE NEWSWIRE) -- Beamz Interactive, Inc. (OTCMKTS: BZIC), a leading developer of state-of-the-art interactive AI music technology and products, and HealthTunes, a streaming audio service designed to improve your physical and mental health, today launched the HealthTunes Music Therapy bundle for Jam Studio VR and Jam Studio VR Education & Health Care Edition. The new In-app purchase bundle Is now available on Steam and Viveport for the HTC Vive, Vive Pro and Cosmos, the Oculus Rift and Touch, and Windows MR. The price for the new bundle is $9.99.
The HealthTunes Music Therapy Bundle includes 10 therapy songs in a variety of calming environments that promote relaxation, anxiety and stress relief, focus, and meditation. As with all Jam Studio VR songs, users will have a variety of appropriate instruments - sound bowls, bells, gongs, and the like - they can choose to play along with the music therapy. Each audio track was included in order to provide specialized sound to help regulate a user’s breathing patterns, assist with heart rate entrainment, and improve one’s overall well-being.
“We are very excited to partner with HealthTunes to offer these great clinically-researched music therapy songs that can support individuals with a variety of stress, anxiety, and other mental health issues. This new bundle is a perfect complement to our interactive music and our Therapy Edition Apps,” said Charlie Mollo, Beamz Interactive’s CEO.
“Teaming with Beamz has been fantastic. We’re thrilled to pair our music therapy tracks with Beamz visuals to bring users a VR experience that can both entertain them and help support their well-being,” said Walter Werzowa, HealthTunes’ Founder and COO.
“Binaural Beats are the diamonds in entrainment on the way to vagotonia,” says University Professor and Doctor of Medicine Klaus Laczika of the University of Vienna.
The Jam Studio VR App family enables individuals of all ages, skill levels and abilities to have fun composing & performing extraordinary interactive music in VR while receiving a wide variety of learning, physical, cognitive, social/emotional, communicative, and sensory skills & therapy benefits.
A photo accompanying this announcement is available at
Globe Newswire: 11:00 GMT Tuesday 3rd December 2019
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